The commentary, while rare in tennis games, was also a disappointment.
At this point we also noticed that in approximately five hours of gaming the ball had hit the net once, and even then this error seemed to happen randomly at best.Įxperimenting with lobs and spin helped to keep the game interesting, but the fact that we could play around with random shots during a game, knowing full well that we could still win with ease, took away an aspect of challenge Grand Slam 2. No matter how far to one side of the court we hit the ball, we couldn't make it go out. We won the Dubai open with ease and our beginners' luck continued to the Australia open, which we also won.Īfter a few hours we found that it seems to be impossible to hit the ball out of play. Winning easily - even against the best players in the world - is common for the first couple of years, but as the game progresses it becomes more difficult to win matches that were a walk in the park a few years previous. Grand Slam 2 starts off easy - as most games do - but this translates to being able to win tournaments at your first attempt when your player is supposedly low-ranking.
While getting stuck into the career mode we noticed something rather strange about how the game's difficulty increases. Sadly, the ball retrievers, umpires and other people seem somewhat inanimate and bland in comparison to the players. The courts also look good and there's a clear difference between the various surfaces on clay our player slide around when changing direction quickly and occasionally fell over when stretching for a difficult shot (triggering a gasp from the crowd) adding nicely to the realism.